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Electronic Arts Reports Nearly Four Million Sales for Hazelight's Split Fiction

Electronic Arts announced that Hazelight's co-op adventure Split Fiction has sold almost four million copies since its March launch under the EA Originals label. Following the success of It Takes Two, Split Fiction has received critical acclaim and contributed to EA's strong quarterly net bookings of $7.355 billion. The game’s unique storytelling and upcoming film adaptation highlight its cultural impact and EA’s positive outlook with new titles on the horizon.

Published May 6, 2025 at 10:13 PM EDT in Software Development

Electronic Arts recently reported impressive sales figures for Hazelight Studios' latest cooperative adventure game, Split Fiction, which has sold nearly four million copies since its launch in March. This title was released under the EA Originals label, continuing the successful partnership that previously brought the critically acclaimed It Takes Two, the 2021 Game of the Year.

Split Fiction follows the intertwined stories of writers Mio and Zoe, who find themselves virtually trapped within their own and each other's narratives. Hazelight’s founder, Josef Fares, expressed strong confidence in the game’s quality and success, emphasizing his belief in its excellence despite any external criticism.

EA’s earnings report highlighted Split Fiction as a key contributor to the company’s strong financial performance in the previous quarter, with net bookings reaching $7.355 billion. Alongside Split Fiction, EA noted positive results from other major franchises such as The Sims and EA Sports, and expressed optimism about future releases, including an upcoming Battlefield title.

Critically acclaimed since its release, Split Fiction has also attracted attention beyond gaming, with a film adaptation in development starring Sydney Sweeney. This cross-media expansion underscores the cultural resonance of Hazelight’s storytelling approach and the growing trend of narrative-driven games influencing broader entertainment sectors.

Industry Impact and Future Outlook

The success of Split Fiction exemplifies the growing demand for innovative cooperative gameplay combined with rich storytelling. Hazelight’s approach demonstrates how narrative-driven games can achieve both critical and commercial success, influencing industry trends and player expectations. EA’s strong quarterly results reflect the strategic value of investing in unique IPs and diverse gaming experiences.

Looking ahead, EA’s optimistic outlook, bolstered by upcoming titles and ongoing franchise strength, signals continued growth opportunities in the gaming sector. The integration of game development with multimedia adaptations also opens new revenue streams and audience engagement channels, highlighting the evolving landscape of interactive entertainment.

For developers and industry leaders, the case of Split Fiction offers valuable insights into leveraging creative storytelling, cooperative gameplay mechanics, and cross-platform opportunities to maximize impact and profitability in today’s competitive market.

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