EA Cancels Black Panther Game and Shuts Down Cliffhanger Studios
EA has officially cancelled its Black Panther game, developed by Cliffhanger Studios, which has also been shut down. The game was part of a three-title Marvel partnership, including an Iron Man game and another unannounced project. This cancellation follows recent layoffs and a return-to-office mandate at EA, signaling a major shift in the publisher’s strategy.
Electronic Arts (EA) has officially cancelled its much-anticipated Black Panther game, a significant development in the gaming industry that also led to the closure of Cliffhanger Studios, the developer behind the project.
Cliffhanger Studios was a newly established game development studio led by Kevin Stephens, known for his previous role at Monolith Studios, the creators of Middle-earth: Shadow of Mordor. The studio was specifically formed to develop the Black Panther game, which was announced in 2023 as a single-player experience with an original narrative created in collaboration with Marvel Studios.
This cancellation is part of a broader shift at EA, which recently implemented a return-to-office mandate requiring employees to work onsite at least three days a week. Additionally, EA has undergone layoffs earlier in the year, affecting between 300 and 400 employees across various sectors.
The Black Panther game was part of a three-title partnership between EA and Marvel announced in 2022. Alongside Black Panther, the deal includes an Iron Man game currently in development at Motive Studios and a third, yet-to-be-announced action game. Despite the cancellation, fans may still see Black Panther in upcoming titles, such as Skybound Entertainment’s Marvel 1943: Rise of Hydra, which features both Captain America and Black Panther as playable characters.
Industry Implications and Future Outlook
The cancellation of the Black Panther game and the closure of Cliffhanger Studios highlight the volatility and high stakes in the video game development industry. Strategic shifts such as EA’s return-to-office policy and layoffs suggest a reevaluation of resource allocation and project priorities within major publishers.
For developers and studios, this serves as a reminder of the importance of adaptability and the need to align closely with evolving corporate strategies and market demands. Meanwhile, gamers and industry watchers can anticipate continued Marvel-themed content, albeit through different creative avenues and partnerships.
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